Zombies

In the game there are four types of AI zombies. They all have varying stats and have their own strengths and weaknesses

Walkers

Health: 80

Speed: 14

Damage: 20%

Abilities: Follows the alphas commmands

Cooldown Time: None (This dude is not playable)

The 3 Descriptions:


 * 1) Walkers are stupid and basic and will follow the commands of alphas.
 * 2) They are able to attack in big numbers such as a horde.
 * 3) It's always common to shoot the parts that are red.

Alphas

Health: 115

Speed: 17

Damage: 20%

Cooldown Time: None

Abilities: Has alot more intelligence due to it being a faster stronger zombie type that has the ability to jump like normal humans

The 3 Descriptions:


 * 1) Alphas are walkers with the ability to use the chat and commands other zombies what to do.
 * 2) There also able to do a classic Roblox jump due to them being super smart and jump super high.
 * 3) They look like regular old walkers but except there smarter have 35% more health have 3% more speed and are able to jump like normal players.

Crawlers

Health: 45

Speed: 24

Damage: 15(?)%

Cooldown Time: 60 seconds

Abilities: These one legged greeny's are faster then human players and can outrun players at blistering speeds but are also able to sneak up on players without being noticed, a good tip is to know if there's a crawler nearby and then run for your life do not kill them until you have the weapon to kill them

The 3 Descriptions:


 * 1) Crawlers have a method of attack where they can land behind you and then strike you, killing you out of sight.
 * 2) There faster then humans and can outrun them with no problems.
 * 3) When killing a crawler try to use a heavy gun or a melee weapon to kill them.

Dynamite Boys

Health: 200

Speed: 9

Damage: Depends on where you are, between 100% and 30% (You also kill yourself once you blow up) Cooldown Time: 80 Seconds

Abilities: If it presses the explode button on mobile or it dies or even clicks on the screen, it will blow up due to it always appearing on holding a dynamite bar

The 3 descriptions:


 * 1) Dynamite Boys are tough but slow and can easily be killed from a distance.
 * 2) They take a huge number of attacks before they die instantly.
 * 3) When they die the dynamite that they hold will explode and kill any players in the range of the massive dynamite explosion.

Players

Once you die in the game, you have the chance to wreak havoc on the remaining surviving players by playing as a zombie. Players are generally bad news, as they are significantly smarter then the AI, due to them having a conscious, and being able to form a strategy.

Player zombies can be recognized by player zombies very easily, or with some slight difficulty.


 * 1) The spam jumper

This zombie is slightly more difficult to kill due to have a fear of touching the ground, but is extremely easy to distinguish from other AIs. This zombie will pound its spacebar/jump button, praying that it evolves into the matrix, and dodges your hail of rounds. After approx. 2 seconds of jumping, it will deplete its strength, and will be easily dispatched. Not fun if caught in close quarters though.

2. The serpentine

Most likely paired with the groundphobiac, this is well-used with the crawler, as in addition to making the enemy waste bullets trying desperately to hit you, the loss of speed is slightly ignored.

3. The ambusher

This type of zombie is equipped with an iq slightly higher then the matrix wannabes, and waits in the darkness, around a corner, or off a roof to pull a viet cong on you. They will either use the crawler for maximum invisability, or the "Dynamite boi" (lol what) for maximum damage. These players are usually easy countered in open maps, (e.g. Farm) with withering fire/melees, but can prove deadly in close quarter maps. (e.g. Mansion/Hospital) They also preform guerilla warfare, blending into hordes, acting like the 0.001 IQ AIs, waiting to bite someones ###.

4. The "nice" zombie/roleplayer

A minority, but at least 1 is present in large servers. The poor 8-year old that will try to be different from the other, bloodthirsty monsters, and will scream something in the lines of "WAIT IM NICE PLESE DONT KILL", or "I WONT KILL YOU IM NICE." One of my favorites due to the kid being easily mowed down. (XD)

5. The (dead)special forces

This is an evolved ambusher, but on the lines of AN ENTIRE 10 POINTS OF IQ. This is most likely a 20-year old man trying to make other kids cry after be discovered rocket jump does not end well. These tryhards will play the game professionally, and will whip your ### like a cobra. Also has 200<, but resets in the start to prey on the pathetic non-100 survivalists.

6. The avenger

Once a simple, innocent noob turned to the living dead, after taking a fat oof from the teeth of your terrifying weaponary, he will evolve into the TOXIC AVENGER. First, he will deafen his entire stream audience by making sounds normally only heard from black holes, he will unleash his fury into chat, and proceed to try with all of his will to make sure not a single atom of your body is intact. In the rare case of him actually killing you, he will celebrate in chat, dance on your body, and ridicule you.

Why did I spend an hour writing this?